3D computer modeling
This asset is for the english office style look, there are 2 parts to this asset, first is the desktop computer, and the other is the monitor.
We can start off with the desktop becuase I believe this doesn't need much detail nor time to create it. You can also use this desktop as a size reference for the monitor.
This simple desktop is just a cube polygon primitive with its Y value scaled upwards to lengthen it to a rectangle, the shape of a desktop. Most of the detail comes from texturing with this asset, as there isn't much to model. I could add rubber feet/stands or maybe a bevel but due to its lack of precence within the video it would be more time efficient to spend this time elsewhere.
Select the offset loop feature found in edit mesh at the top of your Maya interface, after selecting this you can now insert more edges where you would like. I made a border edge around the monitor so there it seems like a square inside a square.